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	<id>https://community.bistudio.com/wiki?action=history&amp;feed=atom&amp;title=Talk%3AsetVehicleInit</id>
	<title>Talk:setVehicleInit - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://community.bistudio.com/wiki?action=history&amp;feed=atom&amp;title=Talk%3AsetVehicleInit"/>
	<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;action=history"/>
	<updated>2026-04-30T15:45:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=226662&amp;oldid=prev</id>
		<title>Lou Montana: Text replacement - &quot;
(={2,})([^ =
])(.*)([^ =
])(={2,}) *
&quot; to &quot;
$1 $2$3$4 $5
&quot;</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=226662&amp;oldid=prev"/>
		<updated>2021-01-31T18:15:40Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot; (={2,})([^ = ])(.*)([^ = ])(={2,}) * &amp;quot; to &amp;quot; $1 $2$3$4 $5 &amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:15, 31 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, this is how I '''thought''' this command would work but I can't seem to get it working this way: you create an object, you '''_v setVehicleInit &amp;quot;this execvm &amp;quot;&amp;quot;makemarker.sqf&amp;quot;&amp;quot;&amp;quot;;'''. Now if anyone joins '''after''' I created the object, '''and''' they (as a client) run '''processInitCommands'''...then on their machine the makemarker.sqf will be run. I could use this to have clients make markers for objects that were created before they got into the game, right??? Am I missing anything? Why are people sending variables and all this stuff when a client joins? Why not use this method? It seems so simple. --[[User:Doolittle|Doolittle]] 08:20, 2 August 2007 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, this is how I '''thought''' this command would work but I can't seem to get it working this way: you create an object, you '''_v setVehicleInit &amp;quot;this execvm &amp;quot;&amp;quot;makemarker.sqf&amp;quot;&amp;quot;&amp;quot;;'''. Now if anyone joins '''after''' I created the object, '''and''' they (as a client) run '''processInitCommands'''...then on their machine the makemarker.sqf will be run. I could use this to have clients make markers for objects that were created before they got into the game, right??? Am I missing anything? Why are people sending variables and all this stuff when a client joins? Why not use this method? It seems so simple. --[[User:Doolittle|Doolittle]] 08:20, 2 August 2007 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Locality===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Locality ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This command appears to have a local effect to me (and can be used on remote objects). Each client can have a unique version of an object's init string. --[[User:Ceeeb|Ceeeb]] 13:58, 17 February 2009 (CET)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This command appears to have a local effect to me (and can be used on remote objects). Each client can have a unique version of an object's init string. --[[User:Ceeeb|Ceeeb]] 13:58, 17 February 2009 (CET)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lou Montana</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=45917&amp;oldid=prev</id>
		<title>Ceeeb: locality?</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=45917&amp;oldid=prev"/>
		<updated>2009-02-17T12:58:43Z</updated>

		<summary type="html">&lt;p&gt;locality?&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:58, 17 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, this is how I '''thought''' this command would work but I can't seem to get it working this way: you create an object, you '''_v setVehicleInit &amp;quot;this execvm &amp;quot;&amp;quot;makemarker.sqf&amp;quot;&amp;quot;&amp;quot;;'''. Now if anyone joins '''after''' I created the object, '''and''' they (as a client) run '''processInitCommands'''...then on their machine the makemarker.sqf will be run. I could use this to have clients make markers for objects that were created before they got into the game, right??? Am I missing anything? Why are people sending variables and all this stuff when a client joins? Why not use this method? It seems so simple. --[[User:Doolittle|Doolittle]] 08:20, 2 August 2007 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, this is how I '''thought''' this command would work but I can't seem to get it working this way: you create an object, you '''_v setVehicleInit &amp;quot;this execvm &amp;quot;&amp;quot;makemarker.sqf&amp;quot;&amp;quot;&amp;quot;;'''. Now if anyone joins '''after''' I created the object, '''and''' they (as a client) run '''processInitCommands'''...then on their machine the makemarker.sqf will be run. I could use this to have clients make markers for objects that were created before they got into the game, right??? Am I missing anything? Why are people sending variables and all this stuff when a client joins? Why not use this method? It seems so simple. --[[User:Doolittle|Doolittle]] 08:20, 2 August 2007 (CEST)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Locality===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This command appears to have a local effect to me (and can be used on remote objects). Each client can have a unique version of an object's init string. --[[User:Ceeeb|Ceeeb]] 13:58, 17 February 2009 (CET)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ceeeb</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=35589&amp;oldid=prev</id>
		<title>Doolittle at 06:20, 2 August 2007</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Talk:setVehicleInit&amp;diff=35589&amp;oldid=prev"/>
		<updated>2007-08-02T06:20:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Okay, this is how I '''thought''' this command would work but I can't seem to get it working this way: you create an object, you '''_v setVehicleInit &amp;quot;this execvm &amp;quot;&amp;quot;makemarker.sqf&amp;quot;&amp;quot;&amp;quot;;'''. Now if anyone joins '''after''' I created the object, '''and''' they (as a client) run '''processInitCommands'''...then on their machine the makemarker.sqf will be run. I could use this to have clients make markers for objects that were created before they got into the game, right??? Am I missing anything? Why are people sending variables and all this stuff when a client joins? Why not use this method? It seems so simple. --[[User:Doolittle|Doolittle]] 08:20, 2 August 2007 (CEST)&lt;/div&gt;</summary>
		<author><name>Doolittle</name></author>
	</entry>
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