BIS fnc typeText: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= GUI |GROUP1= | |gr1= GUI |GROUP1= | ||
| Types a structured text on the screen, letter by letter, cursor blinking.[[File:BIS fnc typeText.gif|left|400px]] |Description= | | Types a structured text on the screen, letter by letter, cursor blinking.[[File:BIS fnc typeText.gif|left|400px]] |Description= | ||
| [stringLines, posX, posY, rootFormat] spawn [[BIS_fnc_typeText]] |Syntax= | | [stringLines, posX, posY, rootFormat] spawn [[BIS_fnc_typeText]] |Syntax= | ||
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| [[Nothing]] |Return value= | | [[Nothing]] |Return value= | ||
|x1= <code>[ | |x1= <code>[ | ||
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0, [[safeZoneY]] + [[safeZoneH]] / 2 | 0, [[safeZoneY]] + [[safeZoneH]] / 2 | ||
] [[spawn]] [[BIS_fnc_typeText]];</code> |Example 2= | ] [[spawn]] [[BIS_fnc_typeText]];</code> |Example 2= | ||
|exec= spawn |Execution= | |exec= spawn |Execution= |
Revision as of 01:08, 17 January 2021
Description
- Description:
- Types a structured text on the screen, letter by letter, cursor blinking.
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [stringLines, posX, posY, rootFormat] spawn BIS_fnc_typeText
- Parameters:
- stringLines:
- posX: Number - (Optional, default 0)
- posY: Number - (Optional, default 0)
- rootFormat: String - (Optional, default "<t>%1</t>") the parent format
- Return Value:
- Nothing
Examples
- Example 1:
[ [ ["CAMP ROGAIN,", "<t align = 'center' shadow = '1' size = '0.7' font='PuristaBold'>%1</t>"], ["RESUPPLY POINT", "<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"], ["10 MINUTES LATER ...", "<t align = 'center' shadow = '1' size = '1.0'>%1</t>", 15] ] ] spawn BIS_fnc_typeText;
- Example 2:
[ [ ["Hello there...", nil, 30] ], 0, safeZoneY + safeZoneH / 2 ] spawn BIS_fnc_typeText;
Additional Information
Notes
-
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