Steam: Benargee
Arma 3: Benargee
frequent
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Work in Progress
Altis, VR and Stratis map
Landmarks (chapels, regions, islands, towns, bases, airfields(airfield length and heading), etc), terrain statistics (highest point, lowest point, etc)
Arma 3 Map Legend
Arma 3\Addons\ui_f_data\a3\ui_f\data\map\locationtypes
Bordercrossing
to
Viewpoint
Arma 3\Addons\ui_f_data\a3\ui_f\data\map\MapControl
bunker
to
waypointeditor
Arma 3 Default Controls
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Arma 3 Default Controls
Common
Weapon
Action
Assigned Keys
Description
Fire
Template:kb
Execute default action
Command Fire
Template:kb
Command Fire
Reload
Template:kb
Reload weapon magazine
Next weapon
Template:kb
Next weapon or firemode
Previous weapon
Previous weapon or firemode
Switch gun / launcher
Template:kb
Switch from main weapon to launcher and back
Switch gun / handgun
Template:kb
Switch from main weapon to handgun and back
Optics
Template:kb Template:kb
Enter weapon optics
Optics temporary
Template:kb Template:kb
Temporarily enter weapon optics
Optics Mode
Template:kb Template:kb
Change weapon optics mode
Hold Breath
Hold Template:kb
Calm down and control your breath for a steady aim for a short period of time
Raise weapon
Temporarily raise your weapon
Toggle raise weapon
2x Template:kb
Permanently raise weapon
Throw
Template:kb
Throw
Cycle throw items
Template:kb
Change throw item
Zeroing Up
Template:kb
Increases zeroing of weapon sights
Zeroing Down
Template:kb
Decreases zeroing of weapon sights
Gun Elevation Up
Template:kb
Chassis elevation up
Gun Elevation Down
Template:kb
Chassis elevation Down
Slow Gun Elevation
Template:kb Template:kb
Chassis elevation up
Auto Elevation
Template:kb
Automatic chassis elevation
Lock target
Template:kb
Lock current target
Reveal target
Template:kb
Reveal/ announce target
Next target
Cycle amongst multiple targets
Next empty target
Lock on empty target
Next target (in vehicle)
Template:kb
Lock vehicle targets
Next empty target (Veh.)
Lock empty vehicle targets
Lock UAV Turret
Template:kb
Lock UAV turret on object in centre of view
Change gunner weapon
Template:kb
Command gunner to switch weapon
Toggle manual fire
Template:kb
Execute manual fire from helicopter
Countermeasure
Template:kb
Launch countermeasure
Countermeasure mode
Template:kb
Change countermeasures
View
Multiplayer
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Infantry Movement
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Vehicle Movement
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Helicopter Movement
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Plane Movement
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Submarine Movement
Development
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
Custom Controls
Action
Assigned Keys
Description
Use Action 1
Click to assign custom action
Use Action 2
Click to assign custom action
Use Action 3
Click to assign custom action
Use Action 4
Click to assign custom action
Use Action 5
Click to assign custom action
Use Action 6
Click to assign custom action
Use Action 7
Click to assign custom action
Use Action 8
Click to assign custom action
Use Action 9
Click to assign custom action
Use Action 10
Click to assign custom action
Use Action 11
Click to assign custom action
Use Action 12
Click to assign custom action
Use Action 13
Click to assign custom action
Use Action 14
Click to assign custom action
Use Action 15
Click to assign custom action
Use Action 16
Click to assign custom action
Use Action 17
Click to assign custom action
Use Action 18
Click to assign custom action
Use Action 19
Click to assign custom action
Use Action 20
Click to assign custom action
Zeus
Action
Assigned Keys
Description
Null WIP
Null WIP
Null WIP
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todo
Arma 3 default controls ^^
Altis, VR and Stratis map ^^
Category:Notes: Improper Formatting --Resolve and delete
Arma 3 Launcher
Arma 3 Helicopters
A3 Vehicles - create/organize/make template
introduced in cats.
Side - reformat, looks ugly. Add Faction flags
ArmA_2:_CfgIdentities to ArmA_3:_CfgIdentities with cam script
Added content milestones
Vehicles/weapons
Show text
VBS 1
https://resources.bisimulations.com/w/index.php?title=Category:Scripting_Commands_VBS1 78 Items
=
https://community.bistudio.com/wiki/Category:Introduced_with_Virtual_Battlespace_1_version_2.12.14 78 Items
Array Manipulation
set
select
reverse
forEach
count
find
resize
toArray
toString
in Array
deleteAt
pushBack
deleteRange Dev
?
Is position to getPos as visiblePosition is to getPosVisual (surface vs sea) or is it synonym. (visiblePositionASL ?)