BIS fnc addCommMenuItem: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (argument local)
m (Text replacement - "|= Comments" to "|Comments=")
Line 1: Line 1:
{{Function|= Comments
{{Function|Comments=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 00:20, 30 August 2019

Hover & click on the images for description

Description

Description:
Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[owner,itemClass,textArguments,expressionArguments,notification] call BIS_fnc_addCommMenuItem;
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
textArguments (Optional): Any
expressionArguments (Optional): Any
notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
Return Value:
Number - item ID, used in BIS_fnc_removeCommMenuItem

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification

Additional Information

See also:
BIS_fnc_removeCommMenuItemArma_3_Communication_Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section