BIS fnc addCommMenuItem: Difference between revisions

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m (Text replacement - "Any" to "Anything")
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|p2= '''itemClass''': [[String]] - CfgCommunicationMenu class
|p2= '''itemClass''': [[String]] - CfgCommunicationMenu class


|p3= '''textArguments''' (Optional): [[Any]] - Additional info to display in the {{Inline code|text}} attribute. {{Inline code|%1}} will be replaced by the first array element, {{Inline code|%2}} with the second and so on.
|p3= '''textArguments''' (Optional): [[Anything]] - Additional info to display in the {{Inline code|text}} attribute. {{Inline code|%1}} will be replaced by the first array element, {{Inline code|%2}} with the second and so on.


|p4= '''expressionArguments''' (Optional): [[Any]] - Similar to '''textArguments''', just this time in the {{Inline code|expression}} attribute.
|p4= '''expressionArguments''' (Optional): [[Anything]] - Similar to '''textArguments''', just this time in the {{Inline code|expression}} attribute.


|p5= '''notification''' (Optional): [[String]] - notification class from CfgNotifications. Empty string will disabled the notification.
|p5= '''notification''' (Optional): [[String]] - notification class from CfgNotifications. Empty string will disabled the notification.

Revision as of 22:03, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
Syntax needed
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
textArguments (Optional): Anything - Additional info to display in the text attribute. %1 will be replaced by the first array element, %2 with the second and so on.
expressionArguments (Optional): Anything - Similar to textArguments, just this time in the expression attribute.
notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
Return Value:
Return value needed

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification

Additional Information

See also:
See also needed

Notes

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