BIS fnc addCommMenuItem: Difference between revisions

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m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Communication Menu
|gr1= Communication Menu


| Add [[Arma_3_Communication_Menu|communication menu]] to the given unit.
|descr= Add [[Arma_3_Communication_Menu|communication menu]] to the given unit.


The item will be available in the Communication menu and visualized in comm menu icon area.
The item will be available in the Communication menu and visualized in comm menu icon area.

Revision as of 21:35, 13 June 2021

Hover & click on the images for description

Description

Description:
Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
[owner,itemClass,textArguments,expressionArguments,notification] call BIS_fnc_addCommMenuItem
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
textArguments (Optional): Anything - Additional info to display in the text attribute. %1 will be replaced by the first array element, %2 with the second and so on.
expressionArguments (Optional): Anything - Similar to textArguments, just this time in the expression attribute.
notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
Return Value:
Number - item ID, used in BIS_fnc_removeCommMenuItem

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification

Additional Information

See also:
BIS_fnc_removeCommMenuItemArma 3: Communication Menu

Notes

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