BIS fnc addCommMenuItem: Difference between revisions

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|p2= '''itemClass''': [[String]] - {{hl|CfgCommunicationMenu}} class
|p2= '''itemClass''': [[String]] - {{hl|CfgCommunicationMenu}} class


|p3= '''textArguments''': [[Anything]] - (Optional) additional info to display in the {{hl|text}} attribute. {{hl|%1}} will be replaced by the first array element, {{ic|%2}} with the second and so on.
|p3= '''textArguments''': [[Anything]] - (Optional) additional info to display in the {{hl|text}} attribute. {{hl|%1}} will be replaced by the first array element, {{hl|%2}} with the second and so on.


|p4= '''expressionArguments''': [[Anything]] - (Optional) similar to '''textArguments''', just this time in the {{ic|expression}} attribute.
|p4= '''expressionArguments''': [[Anything]] - (Optional) similar to '''textArguments''', just this time in the {{hl|expression}} attribute.


|p5= '''notification''': [[String]] - (Optional) notification class from {{hl|CfgNotifications}}. Empty string will disabled the notification.
|p5= '''notification''': [[String]] - (Optional) notification class from {{hl|CfgNotifications}}. Empty string will disabled the notification.

Latest revision as of 14:26, 27 July 2022

Hover & click on the images for description

Description

Description:
Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
[owner, itemClass, textArguments, expressionArguments, notification] call BIS_fnc_addCommMenuItem
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
textArguments: Anything - (Optional) additional info to display in the text attribute. %1 will be replaced by the first array element, %2 with the second and so on.
expressionArguments: Anything - (Optional) similar to textArguments, just this time in the expression attribute.
notification: String - (Optional) notification class from CfgNotifications. Empty string will disabled the notification.
Return Value:
Number - item ID, used in BIS_fnc_removeCommMenuItem

Examples

Example 1:
private _supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification

Additional Information

See also:
BIS_fnc_removeCommMenuItem Arma 3: Communication Menu

Notes

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