BIS_fnc_addCommMenuItem

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Revision as of 19:53, 4 February 2021 by 7erra (talk | contribs) (explanation of text and expressionArguments)
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Description

Description:
Description needed
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
Syntax needed
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
textArguments (Optional): Any - Additional info to display in the text attribute. %1 will be replaced by the first array element, %2 with the second and so on.
expressionArguments (Optional): Any - Similar to textArguments, just this time in the expression attribute.
notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
Return Value:
Return value needed

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification

Additional Information

See also:
See also needed

Notes

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