BIS_fnc_execVM

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Revision as of 10:50, 29 December 2022 by Lou Montana (talk | contribs) (Fix Script link)
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Description

Description:
🕖
The following information is obsolete as of Arma 3 v1.50. Reason: use remoteExec/remoteExecCall instead.
execVM desired script with desired argument(s). This function is only really useful when combined with BIS_fnc_MP to execute a script remotely.
Execution:
call
Groups:
Program Flow

Syntax

Syntax:
filename call BIS_fnc_execVM
Parameters:
filename: String
Return Value:
Script Handle - can be used to determine (via scriptDone) when the script has finished.

Alternative Syntax

Syntax:
[arguments, filename] call BIS_fnc_execVM
Parameters:
arguments: Anything - arguments are passed to script as magic variable _this.
filename: String
Return Value:
Script Handle - can be used to determine (via scriptDone) when the script has finished.

Examples

Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
Example 2:
[player, "reposition.sqf"] call BIS_fnc_execVM;
Example 3:
// before Arma 3 v1.50 [[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP; // since Arma 3 v1.50 [[_param1, _param2], "addBonus.sqf"] remoteExec ["execVM"];

Additional Information

See also:
BIS_fnc_execFSM BIS_fnc_execRemote BIS_fnc_spawn BIS_fnc_call

Notes

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