BIS fnc removeCommMenuItem: Difference between revisions

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m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|= |p2=" to "|Parameter1= |p2=")
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| [owner,itemID] call [[BIS_fnc_removeCommMenuItem]]; |SYNTAX=
| [owner,itemID] call [[BIS_fnc_removeCommMenuItem]]; |SYNTAX=


|p1= '''owner''': [[Object]] - object to which the item belongs to |=
|p1= '''owner''': [[Object]] - object to which the item belongs to |Parameter1=
|p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command |=
|p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command |=



Revision as of 03:16, 3 September 2019

Hover & click on the images for description

Description

Description:
Remove an item from the communication menu.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[owner,itemID] call BIS_fnc_removeCommMenuItem;
Parameters:
owner: Object - object to which the item belongs to
itemID: Number - item ID returned by BIS_fnc_addCommMenuItem command
Return Value:
Boolean - true when the item was removed

Examples

Example 1:
[player,2] call BIS_fnc_removeCommMenuItem;
Example 2:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; [player,_supportHeli] call BIS_fnc_removeCommMenuItem;

Additional Information

See also:
BIS_fnc_addCommMenuItemArma 3 Communication Menu

Notes

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Notes

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