BIS fnc removeCommMenuItem: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= |p2=" to "|Parameter1= |p2=")
m (Text replacement - "|= |x2=" to "|Example1= |x2=")
Line 20: Line 20:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>[player,2] [[call]] [[BIS_fnc_removeCommMenuItem]];</code> |=
|x1= <code>[player,2] [[call]] [[BIS_fnc_removeCommMenuItem]];</code> |Example1=


|x2= <code>_supportHeli = <nowiki>[</nowiki>[[player]],"Support_Request_CAS_Heli"] [[call]] [[BIS_fnc_addCommMenuItem]];
|x2= <code>_supportHeli = <nowiki>[</nowiki>[[player]],"Support_Request_CAS_Heli"] [[call]] [[BIS_fnc_addCommMenuItem]];

Revision as of 03:29, 3 September 2019

Hover & click on the images for description

Description

Description:
Remove an item from the communication menu.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[owner,itemID] call BIS_fnc_removeCommMenuItem;
Parameters:
owner: Object - object to which the item belongs to
itemID: Number - item ID returned by BIS_fnc_addCommMenuItem command
Return Value:
Boolean - true when the item was removed

Examples

Example 1:
[player,2] call BIS_fnc_removeCommMenuItem;
Example 2:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; [player,_supportHeli] call BIS_fnc_removeCommMenuItem;

Additional Information

See also:
BIS_fnc_addCommMenuItemArma 3 Communication Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section