addHandgunItem: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>")
 
(26 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|arg= local
|arg= local
Line 11: Line 10:
|gr1= Unit Inventory
|gr1= Unit Inventory


| Adds weapon item, including magazine, directly to the [[handgunWeapon]]. This is used for infantry weapons.
|descr= Adds weapon item, including magazine, directly to the [[handgunWeapon]]. This is used for infantry weapons.


| unit '''addHandgunItem''' item
|s1= unit [[addHandgunItem]] item


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 19: Line 18:
|p2= item: [[String]]
|p2= item: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code> [[player]] [[addHandgunItem]] "muzzle_snds_L";
</code>
 


| [[addWeaponItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]]
|x1= <sqf>player addHandgunItem "muzzle_snds_L";</sqf>


|
|seealso= [[addWeaponItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[addPrimaryWeaponItem]] [[addSecondaryWeaponItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:04, 13 May 2022

Hover & click on the images for description

Description

Description:
Adds weapon item, including magazine, directly to the handgunWeapon. This is used for infantry weapons.
Groups:
Unit Inventory

Syntax

Syntax:
unit addHandgunItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addHandgunItem "muzzle_snds_L";

Additional Information

See also:
addWeaponItem removeHandgunItem removeAllHandgunItems addPrimaryWeaponItem addSecondaryWeaponItem addBinocularItem weaponsItems handgunItems primaryWeaponItems secondaryWeaponItems binocularItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note