assignItem: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory |GROUP1=
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| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. |DESCRIPTION=
| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. |DESCRIPTION=
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| unit '''assignItem''' item |SYNTAX=
| unit '''assignItem''' item |SYNTAX=
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independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|EXAMPLE1=  
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|EXAMPLE1=  


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| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |SEEALSO=  
| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 01:05, 17 January 2021

Hover & click on the images for description

Description

Description:
Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
Groups:
Unit Inventory

Syntax

Syntax:
unit assignItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";

Additional Information

See also:
unassignItemaddItemremoveItemlinkItemunlinkItemassignedItemsremoveAllAssignedItems

Notes

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Only post proven facts here! Add Note

Notes

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