assignItem: Difference between revisions

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m (Text replacement - "\[\[[Cc]ategory:[ _]?Arma[ _]3:[ _]([^|]*)[ _]?\|.*\]\]" to "{{GameCategory|arma3|$1}}")
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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|arg= global
|eff= global


|arg= global |MParg=
|gr1= Unit Inventory
|eff= global |MPeff=


|gr1= Unit Inventory |GROUP1=
|descr= Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also [[linkItem]].
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| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. |DESCRIPTION=
|s1= unit [[assignItem]] item
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| unit '''assignItem''' item |SYNTAX=
|p1= unit: [[Object]]


|p1= unit: [[Object]] |PARAMETER1=
|p2= item: [[String]]


|p2= item: [[String]] |PARAMETER2=
|r1= [[Nothing]]


| [[Nothing]] |RETURNVALUE=  
|x1= <sqf>bluforUnit addItem "NVGoggles";
bluforUnit assignItem "NVGoggles";
opforUnit addItem "NVGoggles_OPFOR";
opforUnit assignItem "NVGoggles_OPFOR";
independentUnit addItem "NVGoggles_INDEP";
independentUnit assignItem "NVGoggles_INDEP";</sqf>


 
|seealso= [[unassignItem]] [[addItem]] [[removeItem]] [[linkItem]] [[unlinkItem]] [[assignedItems]] [[removeAllAssignedItems]]
|x1= <code>bluforUnit [[addItem]] "NVGoggles";
bluforUnit [[assignItem]] "NVGoggles";
opforUnit [[addItem]] "NVGoggles_OPFOR";
opforUnit [[assignItem]] "NVGoggles_OPFOR";
independentUnit [[addItem]] "NVGoggles_INDEP";
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|EXAMPLE1=
 
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| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 18:22, 9 April 2023

Hover & click on the images for description

Description

Description:
Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also linkItem.
Groups:
Unit Inventory

Syntax

Syntax:
unit assignItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";

Additional Information

See also:
unassignItem addItem removeItem linkItem unlinkItem assignedItems removeAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note