assignedItems: Difference between revisions

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|gr1= Unit Inventory
|gr1= Unit Inventory


|descr= Get array with all assigned items. The resulting Array is sorted like: [<Map>, <Compass>, <Watch>, <Radio>, <GPS>, <NVG>, <Binoculars>]. But if something is missing it get's omitted so you can not be sure that some element is at a constant index. To return stored items see [[items]] and [[itemsWithMagazines]].
|descr= Get array with assigned items. The resulting [[Array]] order is not guaranteed. To check availability of a particular slot item use [[getSlotItemName]]. To return stored items see [[items]] and [[itemsWithMagazines]].  


|s1= [[assignedItems]]  unit
|s1= [[assignedItems]]  unit
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|r1= [[Array]]
|r1= [[Array]]
|s2= [[assignedItems]] [unit, alItems, includeBinocs]
|s2since= Arma3 2.14
|p21= unit: [[Object]] - soldier
|p22= allItems: [[Boolean]] - [[true]] to include all slot items, [[false]] exclude goggles and headgear
|p23= includeBinocs: [[Boolean]] - [[true]] to include binoculars (which is a weapon), [[false]] to exclude it
|r2= [[Array]]


|x1= <sqf>hint str assignedItems player;</sqf>
|x1= <sqf>hint str assignedItems player;</sqf>


|seealso= [[assignItem]] [[unassignItem]] [[linkItem]] [[unlinkItem]] [[addItem]] [[removeItem]] [[removeAllAssignedItems]] [[items]] [[itemsWithMagazines]] [[backpacks]]
|seealso= [[getSlotItemName]] [[assignItem]] [[unassignItem]] [[linkItem]] [[unlinkItem]] [[addItem]] [[removeItem]] [[removeAllAssignedItems]] [[items]] [[itemsWithMagazines]] [[backpacks]]
}}
}}


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<dt><dt>
<dt><dt>
<dd class="notedate">Posted on June 18, 2013 - 14:20</dd>
<dd class="notedate">Posted on 2013-06-18 - 14:20</dd>
<dt class="note">[[User:Druid|Druid]]</dt>
<dt class="note">[[User:Druid|Druid]]</dt>
<dd class="note">Arma 3, version 0.70 - headgear and goggles are not present in returned array now.<br>
<dd class="note">Arma 3, version 0.70 - headgear and goggles are not present in returned array now.<br>
<dt><dt>
<dt><dt>
<dd class="notedate">Posted on August 22, 2013 - 17:50</dd>
<dd class="notedate">Posted on 2013-08-22 - 17:50</dd>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dd class="note">For head gear use [[headgear]], [[addHeadgear]] and [[removeHeadgear]]. For goggles use [[goggles]], [[addGoggles]] and [[removeGoggles]]<br>
<dd class="note">For head gear use [[headgear]], [[addHeadgear]] and [[removeHeadgear]]. For goggles use [[goggles]], [[addGoggles]] and [[removeGoggles]]<br>


</dl>
</dl>

Revision as of 00:08, 14 May 2023

Hover & click on the images for description

Description

Description:
Get array with assigned items. The resulting Array order is not guaranteed. To check availability of a particular slot item use getSlotItemName. To return stored items see items and itemsWithMagazines.
Groups:
Unit Inventory

Syntax

Syntax:
assignedItems unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
assignedItems [unit, alItems, includeBinocs]
Parameters:
unit: Object - soldier
allItems: Boolean - true to include all slot items, false exclude goggles and headgear
includeBinocs: Boolean - true to include binoculars (which is a weapon), false to exclude it
Return Value:
Array

Examples

Example 1:
hint str assignedItems player;

Additional Information

See also:
getSlotItemName assignItem unassignItem linkItem unlinkItem addItem removeItem removeAllAssignedItems items itemsWithMagazines backpacks

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2013-06-18 - 14:20
Druid
Arma 3, version 0.70 - headgear and goggles are not present in returned array now.
Posted on 2013-08-22 - 17:50
Killzone_Kid
For head gear use headgear, addHeadgear and removeHeadgear. For goggles use goggles, addGoggles and removeGoggles