boundingBoxReal: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|arg= global |MP Arguments=
|arg= global |MP Arguments=


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| [[Image:Boundingbox.jpg|right|200px]] Returns a raw bounding box of given object in model coordinates space. This command is similar to [[boundingBox]] but gives more precise measurements.<br>
| [[Image:Boundingbox.jpg|right|200px]] Returns a raw bounding box of given object in model coordinates space. This command is similar to [[boundingBox]] but gives more precise measurements.<br>
An alternative syntax was introduced with {{arma3}} v1.92 allowing to specify clipping type to be used, which in some cases could make bounding boxes even more precise. The output of both syntaxes was also extended to include bounding sphere diameter, identical to [[sizeOf]] return value. |DESCRIPTION=
An alternative syntax was introduced with {{arma3}} v1.92 allowing to specify clipping type to be used, which in some cases could make bounding boxes even more precise. The output of both syntaxes was also extended to include bounding sphere diameter, identical to [[sizeOf]] return value.


| [[boundingBoxReal]] object |SYNTAX=
| [[boundingBoxReal]] object


|p1= object: [[Object]] |PARAMETER1=
|p1= object: [[Object]]


| [[Array]] - the extreme points of the model in format [[PositionRelative]], as well as bounding box sphere diameter, to format [<nowiki/>[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter]. |RETURNVALUE=
| [[Array]] - the extreme points of the model in format [[PositionRelative]], as well as bounding box sphere diameter, to format [<nowiki/>[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter].


|s2= clippingType [[boundingBoxReal]] object |SYNTAX2=
|s2= clippingType [[boundingBoxReal]] object


|p21= clippingType: [[Number]] - can be one of:
|p21= clippingType: [[Number]] - can be one of:
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|p22= object: [[Object]] |PARAMETER22=
|p22= object: [[Object]] |PARAMETER22=


|r2= [[Array]] - the extreme points of the model in format [[PositionRelative]], as well as bounding box sphere diameter, to format [<nowiki/>[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter]. |RETURNVALUE2=
|r2= [[Array]] - the extreme points of the model in format [[PositionRelative]], as well as bounding box sphere diameter, to format [<nowiki/>[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter].


|x1= <code>_bbr = [[boundingBoxReal]] [[vehicle]] [[player]];
|x1= <code>_bbr = [[boundingBoxReal]] [[vehicle]] [[player]];
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_maxLength = [[abs]] ((_p2 [[select]] 1) - (_p1 [[select]] 1));
_maxLength = [[abs]] ((_p2 [[select]] 1) - (_p1 [[select]] 1));
_maxHeight = [[abs]] ((_p2 [[select]] 2) - (_p1 [[select]] 2));
_maxHeight = [[abs]] ((_p2 [[select]] 2) - (_p1 [[select]] 2));
</code> |EXAMPLE1=
</code>


|x2= <code>[[hint]] [[str]] (0 [[boundingBoxReal]] [[cursorObject]]);</code> |EXAMPLE2=
|x2= <code>[[hint]] [[str]] (0 [[boundingBoxReal]] [[cursorObject]]);</code>


| [[boundingBox]], [[sizeOf]], [[boundingCenter]] |SEEALSO=
| [[boundingBox]], [[sizeOf]], [[boundingCenter]]
}}
}}



Revision as of 01:04, 18 January 2021

Hover & click on the images for description

Description

Description:
Boundingbox.jpg
Returns a raw bounding box of given object in model coordinates space. This command is similar to boundingBox but gives more precise measurements.
An alternative syntax was introduced with Arma 3 v1.92 allowing to specify clipping type to be used, which in some cases could make bounding boxes even more precise. The output of both syntaxes was also extended to include bounding sphere diameter, identical to sizeOf return value.
Groups:
Object Manipulation

Syntax

Syntax:
boundingBoxReal object
Parameters:
object: Object
Return Value:
Array - the extreme points of the model in format PositionRelative, as well as bounding box sphere diameter, to format [[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter].

Alternative Syntax

Syntax:
clippingType boundingBoxReal object
Parameters:
clippingType: Number - can be one of:
  • 0 - ClipVisual (could significantly reduce the size of bounding boxes on buildings)
  • 1 - ClipShadow
  • 2 - ClipGeometry
  • 3 - ClipGeneral (same type that is used in main syntax)
object: Object
Return Value:
Array - the extreme points of the model in format PositionRelative, as well as bounding box sphere diameter, to format [[xmin, ymin, zmin],[xmax, ymax, zmax], boundingSphereDiameter].

Examples

Example 1:
_bbr = boundingBoxReal vehicle player; _p1 = _bbr select 0; _p2 = _bbr select 1; _maxWidth = abs ((_p2 select 0) - (_p1 select 0)); _maxLength = abs ((_p2 select 1) - (_p1 select 1)); _maxHeight = abs ((_p2 select 2) - (_p1 select 2));
Example 2:
hint str (0 boundingBoxReal cursorObject);

Additional Information

See also:
boundingBoxsizeOfboundingCenter

Notes

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Notes

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