freeLook: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns true if freelook is active.
|descr= Returns if freelook is active on the current machine's controlled character.
 
| '''freeLook'''


| [[Boolean]]
|s1= [[freeLook]]


|x1= <code>[[systemChat]] (if [[freeLook]] [[then]] {"Quit looking around player!"} [[else]] {""});
|r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise
</code>


| [[lookAt]]
|x1= <sqf>if freeLook then
{
systemChat "Quit looking around, soldier!";
};</sqf>


|mp=Will check the player of the machine where the command is used.
|seealso= [[lookAt]]
}}
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns if freelook is active on the current machine's controlled character.
Groups:
Object Manipulation

Syntax

Syntax:
freeLook
Return Value:
Boolean - true if freelook is active, false otherwise

Examples

Example 1:
if freeLook then { systemChat "Quit looking around, soldier!"; };

Additional Information

See also:
lookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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