getBurningValue: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|descr= Returns how much the unit is exposed to fire damage.
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| Returns amount of damage from fire.  |= Description
|gr1= Object Manipulation
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| '''getBurningValue''' unit |= Syntax
|s1= [[getBurningValue]] unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


| [[Number]] |RETURNVALUE=
|r1= [[Number]]


|x1= <sqf>private _fireDamage = getBurningValue player;</sqf>


|x1= <code>
|seealso= [[inflame]] [[inflamed]] [[damage]]
</code>|EXAMPLE1=
 
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|  |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns how much the unit is exposed to fire damage.
Groups:
Object Manipulation

Syntax

Syntax:
getBurningValue unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
private _fireDamage = getBurningValue player;

Additional Information

See also:
inflame inflamed damage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note