getPosATL: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.03 | |version1= 1.03 | ||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|arg= global | |arg= global | ||
|gr1= Positions | |gr1= Positions | ||
| Returns the position of an object relative to the terrain. | |descr= Returns the position of an object relative to the terrain. | ||
| | |s1= [[getPosATL]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
| [[Array]] - format [[PositionATL]] | |r1= [[Array]] - format [[Position#PositionATL|PositionATL]] | ||
|x1= < | |x1= <sqf>_objPosition = getPosATL player;</sqf> | ||
|seealso= [[getPosATLVisual]] | |seealso= [[getPosATLVisual]] [[setPosATL]] [[position]] [[getPos]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] | ||
}} | }} | ||
Revision as of 07:19, 7 July 2022
Description
- Description:
- Returns the position of an object relative to the terrain.
- Groups:
- Positions
Syntax
- Syntax:
- getPosATL object
- Parameters:
- object: Object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosATLVisual setPosATL position getPos getPosASL getPosASLW visiblePosition visiblePositionASL
Notes
-
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