getPosWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
Line 9: Line 9:
|descr= Returns [[PositionWorld]], which is [[PositionASL]] of the model centre [0,0,0] of an object, rather than transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices.
|descr= Returns [[PositionWorld]], which is [[PositionASL]] of the model centre [0,0,0] of an object, rather than transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices.


|s1= '''getPosWorld''' object
|s1= [[getPosWorld]] object


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 18:06, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns PositionWorld, which is PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
Groups:
Positions

Syntax

Syntax:
getPosWorld object
Parameters:
object: Object
Return Value:
Array - format PositionWorld

Examples

Example 1:
_obj setPosWorld getPosWorld _obj;
Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;

Additional Information

See also:
getPosWorldVisualsetPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note