inRangeOfArtillery: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 9: Line 9:
|descr= Returns true if all given units are able to fire at given position with given magazineType.
|descr= Returns true if all given units are able to fire at given position with given magazineType.


|s1= pos '''inRangeOfArtillery''' <nowiki>[[</nowiki>unit], magazineType]
|s1= pos '''inRangeOfArtillery''' <nowiki>[[</nowiki>unit], magazineType]


|p1= pos: [[Position]]
|p1= pos: [[Position]]

Revision as of 23:11, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns true if all given units are able to fire at given position with given magazineType.
Groups:
Artillery

Syntax

Syntax:
pos inRangeOfArtillery [[unit], magazineType]
Parameters:
pos: Position
[[unit], magazineType]: Array
[unit]: Array - Array of units.
unit: Object
magazineType (Case Sensitive): String
Return Value:
Boolean

Examples

Example 1:
_isInRange = getMarkerPos "myTarget" inRangeOfArtillery [[myArty], "32Rnd_155mm_Mo_shells"]

Additional Information

See also:
getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputergetArtilleryETA

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 10, 2015 - 19:46 (UTC)
Waffle SS.
Using an empty artillery vehicle will return false.