isAbleToBreathe: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]].
|descr= If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]].


| '''isAbleToBreathe''' unit
|s1= '''isAbleToBreathe''' unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>
|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>

Revision as of 18:27, 9 June 2021

Hover & click on the images for description

Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
Groups:
Object Manipulation

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

See also:
underwater

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 6, 2019 - 19:43 (UTC)
vabene1111
Might return false if player enters a vehicle while underwater.