isIRLaserOn: Difference between revisions

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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>
|x1= <sqf>player isIRLaserOn currentWeapon player;</sqf>


|seealso= [[enableIRLasers]] [[enableGunLights]] [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]], [[setCollisionLight]]
|seealso= [[enableIRLasers]] [[enableGunLights]] [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] [[setCollisionLight]]
}}
}}

Latest revision as of 15:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled IR on the given weapon.
Groups:
Lights

Syntax

Syntax:
unit isIRLaserOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:

Additional Information

See also:
enableIRLasers enableGunLights isLightOn isCollisionLightOn setPilotLight setCollisionLight

Notes

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