isLocalized: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|gr1= Strings |GROUP1=
|gr1= Strings


| Checks whether given string name is [[localize]]d. |DESCRIPTION=
| Checks whether given string name is [[localize]]d.


| '''isLocalized''' stringName |SYNTAX=
| '''isLocalized''' stringName


|p1= stringName: [[String]] |PARAMETER1= 
|p1= stringName: [[String]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]




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[[hint]] "STR_DN_SNAKE";
[[hint]] "STR_DN_SNAKE";
[[diag_log]] "ToDo: STR_DN_SNAKE is not localized";
[[diag_log]] "ToDo: STR_DN_SNAKE is not localized";
};</code>|EXAMPLE1=
};</code>




| [[localize]], [[WFSideText]], [[Stringtable.csv]], [[Stringtable.xml]], [[BIS_fnc_localize]] |SEEALSO=
| [[localize]], [[WFSideText]], [[Stringtable.csv]], [[Stringtable.xml]], [[BIS_fnc_localize]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:43, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks whether given string name is localized.
Groups:
Strings

Syntax

Syntax:
isLocalized stringName
Parameters:
stringName: String
Return Value:
Boolean

Examples

Example 1:
if (isLocalized "STR_DN_SNAKE") then { hint localize "STR_DN_SNAKE"; } else { hint "STR_DN_SNAKE"; diag_log "ToDo: STR_DN_SNAKE is not localized"; };

Additional Information

See also:
localizeWFSideTextStringtable.csvStringtable.xmlBIS_fnc_localize

Notes

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Notes

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