linkItem: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|gr1= Unit Inventory
|gr1= Unit Inventory


|descr= Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced.
|descr= Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced. See also [[assignItem]].


|s1= unit '''linkItem''' item
|s1= unit [[linkItem]] item


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 19: Line 19:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>bluforUnit [[linkItem]] "NVGoggles";
|x1= <sqf>bluforUnit linkItem "NVGoggles";
opforUnit [[linkItem]] "NVGoggles_OPFOR";
opforUnit linkItem "NVGoggles_OPFOR";
independentUnit [[linkItem]] "NVGoggles_INDEP";</code>
independentUnit linkItem "NVGoggles_INDEP";</sqf>


|seealso= [[unlinkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]], [[assignedItems]], [[removeAllAssignedItems]]
|seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
}}
}}

Latest revision as of 18:21, 9 April 2023

Hover & click on the images for description

Description

Description:
Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced. See also assignItem.
Groups:
Unit Inventory

Syntax

Syntax:
unit linkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";

Additional Information

See also:
unlinkItem addItem assignItem removeItem unassignItem assignedItems removeAllAssignedItems

Notes

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