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Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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| [[Number]] | | [[Number]] | ||
|x1= <code>[[load]] [[player]];</code> | |x1= <code>[[load]] [[player]];</code> | ||
| [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] | | [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |
Revision as of 18:42, 18 January 2021
Description
- Description:
- Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula:
_loadPlayer = loadAbs player / getNumber (configFile >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
Notes
-
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Only post proven facts here! Add Note