load: Difference between revisions

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| Returns current sum of mass from items stored in all unit's containers. |= Description
| Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula:
<code>_loadPlayer <nowiki>=</nowiki> [[loadAbs]] [[player]] / [[getNumber]] ([[configFile]] >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");</code> |= Description
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|x1= <code>
|x1= <code>[[load]] [[player]];</code>|= EXAMPLE1  
</code>|= EXAMPLE1  


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Revision as of 12:43, 1 February 2017

Hover & click on the images for description

Description

Description:
Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula: _loadPlayer = loadAbs player / getNumber (configFile >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");
Groups:
Uncategorised

Syntax

Syntax:
load unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
load player;

Additional Information

See also:
loadAbsloadBackpackloadUniformloadVestgetMassweightRTDgetContainerMaxLoad

Notes

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Notes

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