loadUniform: Difference between revisions

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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory


| Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br>
| Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br>
It is equivalent to this formula:
It is equivalent to this formula:
<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]]; </code>|DESCRIPTION=
<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]]; </code>


| '''loadUniform''' unit |SYNTAX=
| '''loadUniform''' unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


| [[Number]] |RETURNVALUE=
| [[Number]]




|x1= <code>_weight = [[loadUniform]] [[player]];</code>|EXAMPLE1=
|x1= <code>_weight = [[loadUniform]] [[player]];</code>




| [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |SEEALSO=
| [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 02:05, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula: _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
Groups:
Unit Inventory

Syntax

Syntax:
loadUniform unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_weight = loadUniform player;

Additional Information

See also:
loadloadAbsloadBackpackloadVestgetMassweightRTDgetContainerMaxLoad

Notes

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Notes

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