loadUniform: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 19: Line 19:
|x1= <code>_weight = [[loadUniform]] [[player]];</code>
|x1= <code>_weight = [[loadUniform]] [[player]];</code>


| [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]
|seealso= [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]
}}
}}

Revision as of 00:52, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
Return Value:
Return value needed

Examples

Example 1:
_weight = loadUniform player;

Additional Information

See also:
loadloadAbsloadBackpackloadVestgetMassweightRTDgetContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note