loadUniform: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= Unit Inventory
|gr1= Unit Inventory


| Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br>
|descr= Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br>
It is equivalent to this formula:
It is equivalent to this formula:
<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code>
<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code>

Revision as of 22:12, 13 June 2021

Hover & click on the images for description

Description

Description:
Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula: _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
Groups:
Unit Inventory

Syntax

Syntax:
loadUniform unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_weight = loadUniform player;

Additional Information

See also:
loadloadAbsloadBackpackloadVestgetMassweightRTDgetContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note