magazinesDetail: Difference between revisions

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When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazineDetail]] to get this information for a currently loaded magazine.
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazineDetail]] to get this information for a currently loaded magazine.


| '''magazinesDetail''' vehicle
|s1=  '''magazinesDetail''' vehicle


|p1= vehicle: [[Object]] - unit or vehicle
|p1= vehicle: [[Object]] - unit or vehicle

Revision as of 00:15, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
magazinesDetail vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetail [vehicle, includeEmpty] Template:Since
Parameters:
[vehicle, includeEmpty]: Array
vehicle: Object - unit or vehicle
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array

Examples

Example 1:
_magazinesDetail = magazinesDetail player; /* [ "6.5mm 30Rnd STANAG Mag(30/30)[id:3]", "6.5mm 30Rnd STANAG Mag(30/30)[id:9]", "9mm 16Rnd Mag(16/16)[id:12]", "Smoke Grenade (Green)(1/1)[id:14]", "Chemlight (Green)(1/1)[id:16]", "RGO Frag Grenade(1/1)[id:18]" ] */
Example 2:
_magazinesDetail = magazinesDetail Mi_48; {{codecomment/* [ "30mm APDS shells(250/250)[id:20]", "30mm HE Shells(250/250)[id:21]", "Scalpel E2(8/8)[id:22]", "Skyfire(38/38)[id:23]" ] */}}

Additional Information

See also:
currentMagazineDetailmagazinesmagazinesTurretmagazinesAmmomagazinesAmmoFullmagazinesDetailUniformmagazinesDetailVestmagazinesDetailBackpack

Notes

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Only post proven facts here! Add Note