mineActive: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|arg= global |Multiplayer Arguments=
|arg= global


|gr1= Mines |GROUP1=
|gr1= Mines


| Checks if the given mine is active. |DESCRIPTION=
| Checks if the given mine is active.


| '''mineActive''' obj |SYNTAX=
| '''mineActive''' obj


|p1= obj: [[Object]] |PARAMETER1=
|p1= obj: [[Object]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]




|x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"}; </code>|EXAMPLE1=
|x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"}; </code>




| [[allMines]], [[detectedMines]], [[mineDetectedBy]], [[createMine]], [[revealMine]] |SEEALSO=
| [[allMines]], [[detectedMines]], [[mineDetectedBy]], [[createMine]], [[revealMine]]


| |MPBEHAVIOUR=  
| |MPBEHAVIOUR=  

Revision as of 02:02, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks if the given mine is active.
Groups:
Mines

Syntax

Syntax:
mineActive obj
Parameters:
obj: Object
Return Value:
Boolean

Examples

Example 1:
if (mineActive _mine) then {hint "BOOM!"};

Additional Information

See also:
allMinesdetectedMinesmineDetectedBycreateMinerevealMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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