netId: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "")
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| [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_objectFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]], [[BIS_fnc_objectVar]]
| [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_objectFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]], [[BIS_fnc_objectVar]]
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{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]


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Revision as of 15:31, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
var: Object or Group
Return Value:
Return value needed

Examples

Example 1:
_playerNetId = netId player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 19, 2018 - 13:40 (UTC)
demellion
NOTE: Even if the returned value is in format of owner:uniqueid, it doesn't follow the current ownership of an object (owner for example).
This command keeps the original owner of a created object.