primaryWeaponItems: Difference between revisions

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|descr= Returns array with all items assigned to the [[primaryWeapon]] except magazines. Use [[primaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.
|descr= Returns array with all items assigned to the [[primaryWeapon]] except magazines. Use [[primaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.


|s1= '''primaryWeaponItems''' unit
|s1= [[primaryWeaponItems]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 14: Line 14:
|r1= [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]
|r1= [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]


|x1= <code>[[primaryWeaponItems]] [[player]];  
|x1= <sqf>
primaryWeaponItems player;
/*
/*
[
[
"muzzle_snds_H", //silencer
"muzzle_snds_H", // silencer
"acc_pointer_IR", //laser
"acc_pointer_IR", // laser
"optic_Aco", //optics
"optic_Aco", // optics
"bipod_01_F_blk" //bipod
"bipod_01_F_blk" // bipod
]
]
<nowiki>*/</nowiki>
*/
</code>
</sqf>


|seealso= [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]
|seealso= [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[binocularItems]] [[secondaryWeaponItems]] [[weaponsItems]] [[weaponsItemsCargo]]
}}
}}
<dl class="command_description">
<dt></dt>
<dd class="notedate">Posted on March 16, 2015 - 12:04 (UTC)</dd>
<dt class="note">[[User:Jezuro|Jezuro]]</dt>
<dd class="note">
Since revision 129742, this command also returns an attached bipod.
</dd>
</dl>

Revision as of 16:12, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the primaryWeapon except magazines. Use primaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
primaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", // silencer "acc_pointer_IR", // laser "optic_Aco", // optics "bipod_01_F_blk" // bipod ] */

Additional Information

See also:
addPrimaryWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems weaponAccessories weaponAccessoriesCargo handgunItems binocularItems secondaryWeaponItems weaponsItems weaponsItemsCargo

Notes

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Only post proven facts here! Add Note