secondaryWeaponItems: Difference between revisions

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| [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]
| [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]


|x1= <code>[[secondaryWeaponItems]] [[player]]; //["","","",""]
|x1= <code>[[secondaryWeaponItems]] [[player]]; //["","","",""]
</code>
</code>


| [[addSecondaryWeaponItem]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[binocularItems]], [[weaponsItems]], [[weaponsItemsCargo]]
| [[addSecondaryWeaponItem]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[binocularItems]], [[weaponsItems]], [[weaponsItemsCargo]]

Revision as of 18:56, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the secondaryWeapon except magazines. Use secondaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
secondaryWeaponItems player; //["","","",""]

Additional Information

See also:
addSecondaryWeaponItemweaponAccessoriesweaponAccessoriesCargohandgunItemsprimaryWeaponItemsbinocularItemsweaponsItemsweaponsItemsCargo

Notes

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