setAmmo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 13: Line 12:


|gr2= Vehicle Inventory |GROUP2=
|gr2= Vehicle Inventory |GROUP2=
____________________________________________________________________________________________


| Sets custom ammo count in the currently loaded magazine of the specified weapon. The unit must be [[local]] to the computer where command is executed. |DESCRIPTION=
| Sets custom ammo count in the currently loaded magazine of the specified weapon. The unit must be [[local]] to the computer where command is executed. |DESCRIPTION=
____________________________________________________________________________________________


| unit '''setAmmo''' [weapon, count] |SYNTAX=
| unit '''setAmmo''' [weapon, count] |SYNTAX=
Line 44: Line 41:
<code>[[player]] [[setAmmo]] [<nowiki/>[[primaryWeapon]] [[player]], 1000000]; //full mag with default ammo count
<code>[[player]] [[setAmmo]] [<nowiki/>[[primaryWeapon]] [[player]], 1000000]; //full mag with default ammo count
</code>|EXAMPLE4=
</code>|EXAMPLE4=
____________________________________________________________________________________________


| [[ammo]], [[setVehicleAmmo]], [[setFuel]], [[setHit]] |SEEALSO=  
| [[ammo]], [[setVehicleAmmo]], [[setFuel]], [[setHit]] |SEEALSO=  


| |MPBEHAVIOUR=  
| |MPBEHAVIOUR=  
____________________________________________________________________________________________
}}
}}



Revision as of 03:51, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets custom ammo count in the currently loaded magazine of the specified weapon. The unit must be local to the computer where command is executed.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
unit setAmmo [weapon, count]
Parameters:
unit: Object - Gunner or vehicle.
[weapon, count]: Array
weapon: String
count: Number
Return Value:
Nothing

Examples

Example 1:
Set player's handgun magazine ammo count to 10 rounds: player setAmmo [handgunWeapon player, 10];
Example 2:
Set player's current weapon magazine ammo count to 1 round: player setAmmo [currentWeapon player, 1];
Example 3:
If player is a gunner in a vehicle, set current weapon magazine ammo count to 5 rounds: if (local vehicle player) then { vehicle player setAmmo [currentWeapon vehicle player, 5]; } else { hint "Vehicle must be local to this machine for 'setAmmo' to work"; };
Example 4:
If you try to set more ammo than the magazine can hold, it will be clipped at default magazine capacity: player setAmmo [primaryWeapon player, 1000000]; //full mag with default ammo count

Additional Information

See also:
ammosetVehicleAmmosetFuelsetHit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section