setLightFlareMaxDistance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 12: Line 12:
|descr= Sets max distance where the flare is visible.
|descr= Sets max distance where the flare is visible.


|s1= light [[setLightFlareMaxDistance]] distance
|s1= light [[setLightFlareMaxDistance]] distance


|p1= light: [[Object]]
|p1= light: [[Object]]

Revision as of 23:29, 19 June 2021

Hover & click on the images for description

Description

Description:
Sets max distance where the flare is visible.
Groups:
Lights

Syntax

Syntax:
light setLightFlareMaxDistance distance
Parameters:
light: Object
distance: Number
Return Value:
Nothing

Examples

Example 1:
myLight setLightFlareMaxDistance 500;

Additional Information

See also:
setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightBrightnesssetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note