setLightUseFlare: Difference between revisions

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|x1= <code>myLight [[setLightUseFlare]] [[true]];</code>
|x1= <code>myLight [[setLightUseFlare]] [[true]];</code>


| [[setLightAmbient]], [[setLightColor]], [[lightAttachObject]], [[lightDetachObject]], [[setLightIntensity]], [[setLightAttenuation]], [[setLightBrightness]], [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]]
|seealso= [[setLightAmbient]], [[setLightColor]], [[lightAttachObject]], [[lightDetachObject]], [[setLightIntensity]], [[setLightAttenuation]], [[setLightBrightness]], [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]]
}}
}}



Revision as of 01:01, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
light: Object
bool: Boolean
Return Value:
Return value needed

Examples

Example 1:
myLight setLightUseFlare true;

Additional Information

See also:
setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightBrightnesssetLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 25, 2014 - 18:50
ffur2007slx2_5
1. In Arma 3 ver 1.14 flare color can be changed via setLightColor.
2. Flare won't have visual presentation in daytime.
3. setLightUseFlare needs to be used together with setLightFlareSize and setLightFlareMaxDistance so that a flare can be seen.