setObjectMaterial

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Revision as of 21:23, 12 December 2014 by Killzone Kid (talk | contribs) (see also)
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Description

Description:
Sets material of object selection. The selection number is defined through the hiddenselection[]={} array in the vehicle's config (starting with 0).
Groups:
Uncategorised

Syntax

Syntax:
obj setObjectMaterial [selectionNumber, material]
Parameters:
obj: Object
[selectionNumber, material]: Array
selectionNumber: Number
material: String
Return Value:
Nothing

Examples

Example 1:
car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"]; car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];

Additional Information

See also:
getObjectMaterialssetObjectTextureGlobalgetObjectTexturessetObjectTexture

Notes

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Notes

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