setParticleClass

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Revision as of 23:27, 8 April 2018 by AgentRev (talk | contribs) (Locality)
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Description

Description:
Set parameters from existing config class. ClassName is name of the class from CfgCloudlets. Since version 1.11.114706 you can use setParticleParams to overwrite many values set by config class, particularity those defined in ParticleArray.
Groups:
Uncategorised

Syntax

Syntax:
source setParticleClass className
Parameters:
source: Object
className: String
Return Value:
Nothing

Examples

Example 1:
_source01 = "#particlesource" createVehicleLocal _pos01; _source01 setParticleClass "ObjectDestructionFire1Smallx"; _source01 attachTo [_object,[0,0,0]];

Additional Information

See also:
Arma 3 Particle EffectsParticleArraysetParticleParamssetParticleRandomsetParticleCirclesetParticleFiresetDropIntervaldrop

Notes

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Notes

Bottom Section

Posted on June 28, 2015 - 21:17 (UTC)
Waffle SS.
This can be very useful for getting features that can't normally be added with commands, such as AI view blocking and particles that can only be above/underwater.