setPosASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |r1=[[" to " |r1= [[")
m (Text replacement - "PositionASL" to "PositionASL")
Line 28: Line 28:
|gr1= Positions
|gr1= Positions


|descr= Sets the object position above sea level. Given position must be in [[PositionASL]] format.
|descr= Sets the object position above sea level. Given position must be in [[Position#PositionASL|PositionASL]] format.


|s1= object [[setPosASL]] pos
|s1= object [[setPosASL]] pos
Line 34: Line 34:
|p1= object: [[Object]]
|p1= object: [[Object]]


|p2= pos: [[Array]] - format [[PositionASL]]
|p2= pos: [[Array]] - format [[Position#PositionASL|PositionASL]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 17:50, 5 January 2022

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note