setUserActionText: Difference between revisions

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(see also)
m (template:command argument fix)
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| object '''setUserActionText''' [actionIndex, textMenu, textWindowBackground, textWindowForeground] |= Syntax
| object '''setUserActionText''' [actionIndex, textMenu, textWindowBackground, textWindowForeground] |= Syntax


|p1= object: [[Object]] - object the action is added to  |= PARAMETER1
|p1= object: [[Object]] - object the action is added to  |PARAMETER1=  


|p2= [actionIndex, textMenu, textWindowBackground, textWindowForeground] : [[Array]]  |= PARAMETER2
|p2= [actionIndex, textMenu, textWindowBackground, textWindowForeground] : [[Array]]  |PARAMETER2=  


|p3= actionIndex: [[Number]] - action id returned by [[addAction]] |= PARAMETER3
|p3= actionIndex: [[Number]] - action id returned by [[addAction]] |PARAMETER3=  


|p4= textMenu: [[String]] or [[Structured Text]] - Text title shown in scroll action menu |= PARAMETER4
|p4= textMenu: [[String]] or [[Structured Text]] - Text title shown in scroll action menu |PARAMETER4=  
|p5= textWindowBackground (Optional): [[String]] or [[Structured Text]] - Text displayed at background (''Since Arma 3 v1.61.136587'') |= PARAMETER4
|p5= textWindowBackground (Optional): [[String]] or [[Structured Text]] - Text displayed at background (''Since Arma 3 v1.61.136587'') |PARAMETER4=  
|p6= textWindowForeground (Optional): [[String]] or [[Structured Text]] - Text displayed at foreground (''Since Arma 3 v1.61.136587'')|= PARAMETER4
|p6= textWindowForeground (Optional): [[String]] or [[Structured Text]] - Text displayed at foreground (''Since Arma 3 v1.61.136587'')|PARAMETER4=  


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>_id = [[player]] [[addAction]] ["Hello", ""];
|x1= <code>_id = [[player]] [[addAction]] ["Hello", ""];
[[player]] [[setUserActionText]] [_id, "Good Bye"];</code>|= EXAMPLE1
[[player]] [[setUserActionText]] [_id, "Good Bye"];</code>|EXAMPLE1=  


|x2= <code>_id = billboard [[addAction]] ["Some Action", {}];
|x2= <code>_id = billboard [[addAction]] ["Some Action", {}];
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____________________________________________________________________________________________
____________________________________________________________________________________________


|  [[actionIDs]], [[actionParams]], [[addAction]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAction]], [[removeAllActions]], [[action]] |= SEEALSO
|  [[actionIDs]], [[actionParams]], [[addAction]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAction]], [[removeAllActions]], [[action]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 11:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Changes user added action (see addAction) menu item text.

Since Arma 3 v1.61.136587 it is possible to set 2 more optional texts, one for background and one for foreground when action is displayed on the screen (showWindow = true)

setUserActionText.jpg
Groups:
Uncategorised

Syntax

Syntax:
object setUserActionText [actionIndex, textMenu, textWindowBackground, textWindowForeground]
Parameters:
object: Object - object the action is added to
[actionIndex, textMenu, textWindowBackground, textWindowForeground] : Array
actionIndex: Number - action id returned by addAction
textMenu: String or Structured Text - Text title shown in scroll action menu
textWindowBackground (Optional): String or Structured Text - Text displayed at background (Since Arma 3 v1.61.136587)
textWindowForeground (Optional): String or Structured Text - Text displayed at foreground (Since Arma 3 v1.61.136587)
Return Value:
Nothing

Examples

Example 1:
_id = player addAction ["Hello", ""]; player setUserActionText [_id, "Good Bye"];
Example 2:
_id = billboard addAction ["Some Action", {}]; billboard setUserActionText [ _id, "Some Action", "<t color='#ff0000'>Background-----------------</t><br/>Multiline<br/>Multiline<br/>Multiline<br/>. . .", "<t color='#00ff00'>-----------------Foreground</t>" ];

Additional Information

See also:
actionIDsactionParamsaddActioninGameUISetEventHandlershowHUDinputActionremoveActionremoveAllActionsaction

Notes

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Only post proven facts here! Add Note

Notes

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