setVariable

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Revision as of 23:00, 27 August 2021 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Set variable to given value in the variable space of given element. Can be used to broadcast variables over the network. To remove a variable, set it to nil (see Example 5).
missionNamespace, uiNamespace, parsingNamespace and profileNamespace variable names can be any string but reserved names such as script commands. For example: missionNamespace setVariable ["west", 123]; will result in error:
Error in expression <missionNamespace setVariable ["west", 123];>
	Error position: <setVariable ["west", 123];>
	Error Reserved variable in expression
as west is a scripting command. Other varspaces do not have such limitation. See also all available script commands.
Multiplayer:
The variable space of the object is local to each client and by default changes are not broadcast.
Groups:
MultiplayerVariables

Syntax

Syntax:
varspace setVariable [name, value, public]
Parameters:
varspace: variable space in which variable can be set. Can be one of:
name: String - variable name (Identifier)
value: Anything - variable value
since Logo A2.png1.00
public - (Optional, default: false) can be one of: This parameter is only available if the varspace parameter is a Namespace, Object or Group. Furthermore, only the following Data Types can be broadcast:
Type Number Boolean Object Group String Text Array Code Nothing (nil) HashMap
Since Logo A0.png1.34 Logo A0.png1.34 Logo A0.png1.34 Logo A0.png1.34 Logo A1 black.png1.00 Logo A1 black.png1.00 Logo A1 black.png1.09 Logo A1 black.png1.09 Arma 3 logo black.png1.26 Arma 3 logo black.png2.02
Return Value:
Nothing

Examples

Example 1:
_myTruck setVariable ["TAG_myPublicVariable", 123, true];
Example 2:
_myTruck setVariable ["TAG_myLocalVariable", ["321", _var], driver _myTruck];
Example 3:
missionNamespace setVariable ["TAG_myName", "Brian"]; hint TAG_myName; // hints "Brian"
Example 4:
Get the current value of a variable or, if it is undefined, define it and then get the value: private _var = missionNamespace getVariable "VarName"; if (isNil "_var") then { _var = 123; missionNamespace setVariable ["VarName", _var]; }; // _var now contains the current value of the missionNamespace variable varName
Example 5:
Remove TAG_myPublicVariable from _myTruck (globally): _myTruck setVariable ["TAG_myPublicVariable", nil, true];

Additional Information

See also:
getVariable allVariables setFSMVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Commy2 - c
Posted on Dec 09, 2015 - 20:18 (UTC)
This command does not work with CfgAmmo or CfgNonAIVehicles objects, like bullets, mines or butterflies.