stance: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= global | |arg= global | ||
Line 9: | Line 8: | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Returns the stance of the given unit. | |descr= Returns the stance of the given unit. | ||
| | |s1= [[stance]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[String]] | |r1= [[String]] - Can be: | ||
* {{hl|"STAND"}} | |||
* {{hl|"CROUCH"}} | |||
| | * {{hl|"PRONE"}} | ||
* {{hl|"UNDEFINED"}} (for example, swimming) | |||
* {{hl|""}} (on non-person [[Object|object]]) | |||
| | |x1= <sqf>if (stance player == "STAND") then {hint "I am standing!"};</sqf> | ||
| | |seealso= [[animationState]] [[unitPos]] [[pose]] | ||
}} | }} | ||
Revision as of 11:25, 13 May 2022
Description
- Description:
- Returns the stance of the given unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - Can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
- Example 1:
Additional Information
- See also:
- animationState unitPos pose
Notes
-
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