stance: Difference between revisions

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| [[animationState]] |= SEEALSO  
| [[animationState]], [[unitPos]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 01:35, 21 May 2016

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Description

Description:
Returns the stance of given unit - can be "STAND", "CROUCH", "PRONE", "UNDEFINED" (for example, swimming) or "" (on non-human object)
Groups:
Uncategorised

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
if (stance player == "STAND") then { hint "I am standing now!"; };

Additional Information

See also:
animationStateunitPos

Notes

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Notes

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