underwater: Difference between revisions

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m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "")
m (Text replacement - "<br><br> {{Feature" to "{{Feature")
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns whether the object is fully underwater<br><br>
| Returns whether the object is fully underwater{{Feature | Informative | This command works well with Arma 3 mini-submarines, which was the primary design goal most likely}}
{{Feature | Informative | This command works well with Arma 3 mini-submarines, which was the primary design goal most likely}}


| '''underwater''' object
| '''underwater''' object

Revision as of 21:36, 9 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - mini-submarine
Return Value:
Return value needed

Examples

Example 1:
_isUnderwater = underwater vehicle player;
Example 2:
_isUnderwater = eyePos player select 2 < 0;

Additional Information

See also:
isTouchingGroundisAbleToBreathe

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on February 2, 2017 - 18:08 (UTC)
Killzone Kid
This command is quite buggy with objects other than mini-subs. Code in Example 2 is a good alternative.