underwater: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(behaviour is different in 1.66, note removed)
m (remove my note)
Line 39: Line 39:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on December 17, 2016 - 11:08 (UTC)</dd>
<dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt>
<dd class="note">
Seems to be fixed for players now (as of 1.66) : returns <code>true</code> if submerged, <code>false</code> is swimming on surface
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 14:42, 17 December 2016

Hover & click on the images for description

Description

Description:
Return whether object is fully underwater. From Arma 3 v1.66, this also works for units.
Groups:
Uncategorised

Syntax

Syntax:
underwater object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
_isUnderwater = underwater player;
Example 2:
_isUnderwater = eyePos player select 2 < 0;

Additional Information

See also:
isTouchingGroundisAbleToBreathe

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section