weaponLowered: Difference between revisions

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| True if given soldier's weapon is lowered.  |= Description
| [[True]] if given soldier's weapon is lowered.  |= Description
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| '''weaponLowered''' unit |= Syntax
| [[weaponLowered]] unit |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1   
|p1= unit: [[Object]]  |= PARAMETER1   
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|x1= <code>isWeaponLowered = weaponLowered player;
|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>|= EXAMPLE1  
</code>|= EXAMPLE1  


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| |= SEEALSO  
| [[stance]], [[unitPos]] [[animationState]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 22:56, 28 May 2018

Hover & click on the images for description

Description

Description:
True if given soldier's weapon is lowered.
Groups:
Uncategorised

Syntax

Syntax:
weaponLowered unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
isWeaponLowered = weaponLowered player;

Additional Information

See also:
stanceunitPos animationState

Notes

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Notes

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Posted on November 11, 2016 - 01:13 (UTC)
Pierre MGI
This command seems to work for player only, not for AI.