weaponLowered: Difference between revisions

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m (see also and example)
m (template:command argument fix)
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| [[weaponLowered]] unit |= Syntax
| [[weaponLowered]] unit |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1  
|p1= unit: [[Object]]  |PARAMETER1=   


| [[Boolean]] |= RETURNVALUE
| [[Boolean]] |RETURNVALUE=  




|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>|= EXAMPLE1
|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>|EXAMPLE1=  


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____________________________________________________________________________________________


| [[stance]], [[unitPos]] [[animationState]] |= SEEALSO
| [[stance]], [[unitPos]] [[animationState]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 11:38, 7 April 2019

Hover & click on the images for description

Description

Description:
True if given soldier's weapon is lowered.
Groups:
Uncategorised

Syntax

Syntax:
weaponLowered unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
isWeaponLowered = weaponLowered player;

Additional Information

See also:
stanceunitPos animationState

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 11, 2016 - 01:13 (UTC)
Pierre MGI
This command seems to work for player only, not for AI.