weaponLowered: Difference between revisions

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<dd class="notedate">Posted on November 11, 2016 - 01:13 (UTC)</dd>
<dd class="notedate">Posted on 2016-11-11 - 01:13 (UTC)</dd>
<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt>
<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt>
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Latest revision as of 00:13, 14 May 2023

Hover & click on the images for description

Description

Description:
Returns true if given soldier's weapon is lowered.
This command will always return false if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via animationState command ...slow... vs ...sras...
Groups:
Object ManipulationWeapons

Syntax

Syntax:
weaponLowered unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
isWeaponLowered = weaponLowered player;

Additional Information

See also:
stance unitPos animationState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2016-11-11 - 01:13 (UTC)
Pierre MGI
This command seems to work for player only, not for AI.